Yay, level 18. No more having to find someone to do True Resurrection for us, all I need is the diamonds

. I also got Summon Monster VI and VIII, Holy Word, Miracle, and Mass Heal. So, how much do deities care in your campaign about how often someone casts Miracle as long as he stays away from the extra-powerful stuff that requires XP? RAW it's basically the ultimate in flexibility, casting any cleric spell of level 8 or less or even any non-cleric spell of 7th or less at no cost but the 9th level spell slot, but I've heard of some DM's having deities get annoyed about being pestered too much if someone casts it too often.
As for Narf's class, yeah, unlimited out of combat healing is extremely broken until high levels, even at just 1 point per round, because the rate of out-of-combat healing doesn't matter anywhere near as much as anything in combat. What matters is the total between encounters, which for anything measured as per round is typically effectively unlimited. A Warlock's Eldritch Blast being at will is not broken because it only matters in combat, where high rate is mandatory.
Hmm, it's very tempting to make another Bead of Karma to bump my caster level for Holy Word up to 23 for 10 minutes per day so anything with 18 HD or less gets paralyzed for 1d10
minutes. Come to think of it,
Pit Fiends have just 18 HD...
