Val et al.
Would it not make more sense to let Space Stations be "constuctable" by Colonies with out the need for a construction facility?
Fledgling colonies could construct a Space Station to provide repair/ ship construction abilities in less time.
A Basic Space Station: 1x Bridge; 2x Life Sup; 2x Crew Qtr; 1x Ship Yard; 2x Cobra Bays; Cost=6600m 200o 500r would take approx 1.2 years for a 500 pop jubilant colony to construct.
If they go to emergency build then .6 years. We can always assume that a colony of 500 million has some ability to build an orbital Space Station just like we assume they can trade resources and are contacted by a merchant fleet. If they decide an Orbital Station would benefit them more; so be it.( I've not checked if this is possible in the data files)
On another note. Is there a scanner that lets you see what's on a planet/colony from space?i.e.Facilities/Troops etc?

I seem to remember having this ability in the Original SEIV game, but it's so long since I've bothered with the non B5Mod that I've forgotten?
Re: Fighters.

Does anyone have any pull with MM? I think it would be cool

if fighters could use Jump Gates/Warp Points. They could then be used to Recon neighbouring system if you parked your Carrier just next to the Jump Gate. It would also be nice if they had some kind of immunity to gravitational forces say, due to their small size i.e. their power to weight ratio is better than a ships, as is their strength.
[ August 22, 2002, 03:20: Message edited by: Nomorlurk ]