Thread: Babylon 5 Mod
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Old August 28th, 2002, 10:51 AM
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Default Re: Babylon 5 Mod

Jimbob: yikes, I hadn't thought of making a newbiew help file.

hehe, there would have to be one for each race that has a unique tech tree.

I have a spreadsheet I use, maybe a more finished Version would do? For now maybe?

killer: I made a few, basic AI for the main races and a couple others. I put them in a zip file here:

http://www.shrapnelgames.com/cgi-bin...;f=50;t=000001

There are only the AI_designcreation and AI_research files. The rest of the files to include shipsets are available at the PBW site.

[ August 28, 2002, 10:04: Message edited by: pathfinder ]
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