Quote:
Chazar said:
As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!
|
I don't like your examples, but I agree that the game needs something that will make us curious about it, curious to find out what has changed, and curious about the new possibilities.
Quote:
I am aware that there are major changes which might not be visible in the screenshots, like an overhauled resitances system putting an end to too easily achieving 100% invulnerability, or improved battle command control, so lets hope for something like that.
Sure, a streamlined interface is already well worth enough for me to order Dom!!! eventually, so this is moot anyway...
|
Heh, I started writing this response by trying to prove your points wrong, and then realized that it's only your examples I'm arguing against, not the actual message.