Thread: Babylon 5 Mod
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Old August 29th, 2002, 05:17 AM
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Default Re: Babylon 5 Mod

Quote:
On armor, will have to put a test together, but I'm reasonably sure I had about 15 Light Armor components on a Heavy Destroyer - and still had about 5 of them after the fight with the ship being a cripple.
AGoetz: Do you really mean to tell me you are upset with the performance of 15kt of armor on a 350kt ship?
You only had 4% of your mass devoted to defenses!
Put at least 5 times more armor on your ships, and they should work much better.

Some comments on the mod:
- Harm missile X This disrupts weapons for 78 turns, yet combat only Lasts 35 at most. I think that's just a wee bit of overkill.
Even Harm Missile 1 will disrupt weapons longer than the battle Lasts.
These need to be scaled way down.

- Many of the descriptions are still missing; there are many with a description of "0"

[ August 29, 2002, 04:43: Message edited by: Suicide Junkie ]
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