Re: Babylon 5 Mod
Killer : the files that I got were (from memory)
B5ModCore30.zip, B5ModData30.zip and I've recently added the AI file listed earlier in this thread. I got the B5Mod files from Rambie's web site. To get them to work, I unzipped their contents to a B5Mod directory off the main directory for SEIV and then edited the 'Path.TXT' file (it tells you what to change). Then run SEIV like normal and you'll get the B5 screen instead of the normal one. Create a race (it didn't come with any pre-defined player races) and off you go.
Suicide Junkie : I'm still getting the hang of this mod, I'm used to the normal SEIV armor where 1 armor unit gives at least 30kT protection. I'm still at the stage of going, engines - check, big guns - check, reactor big enough - think so, ecm and sensors - check, point defense - check, how much room is left - cannot fit another gun in that, fill it with armor.
[ August 29, 2002, 04:24: Message edited by: AGoetz ]
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