Re: Mictlan Help
1) High dominion strength is good. Very good. Maybe 6.
2) Growth and Order are good, since you'll be doing a lot of blood hunting.
3) Heat 1.
4) Cheap castles are nice, since the troops are low-resource, and Jaguar Warriors are non-capitol. (Watchtower)
5) Sloth is good too for that reason.
6) Magic 1+ is good, since you need Blood and Construction research, and have cheap weak mages.
I suggest Earth on the pretender so you can get Dwarven Hammers. With Death and Blood also, you can get Blood Stones and Father Illearth and Vampire Lords.
With a Smoking Mirror (depending on the Conceptual Balance exact numbers, which I don't have right now) you can probably achieve:
Dom 6
Order 1
Sloth 3
Heat 1
Growth 1
Luck 0
Magic 1
Fire 9
Earth 3
Death 3
Blood 4
...for a Demons + Blessed Troops strategy.
You can also go Fire-4, Earth-4, Death-4, Blood-4 for a weaker bless and stronger economy... and so forth.
I suggest not blood-hunting in the capitol, and not taking a Fountain of Blood.
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