Thread: Babylon 5 Mod
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Old August 30th, 2002, 11:34 AM
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Default Re: Babylon 5 Mod

Timstone: Build ships? Are you trying to make .emp (saved empire or race) files or new ships sets for new races? If trying to make .emp files. Use the AI_general file to build the race characteristics then save file (in-game menu). IIRC there is a tutorial in the Gold manual on how to do this (if not maybe on the CD?) If you want to make new ship pics-the game has no editor as such to do that, those who make new shipsets use 3d party 3d modeling and/or graphics programs.

The races folder within the pictures folder (then a folder for each individual race) is a normal SEIV convention.

Here is an article by Tampa_Gamer on MODs and MODding in SEIV: http://www.cgOnline.com/tips/spaceempir-04-t1.html

Also here is a link to the SEIV launcher by Matryx (and his Mod Launcher): http://www.shrapnelgames.com/cgi-bin...0;t=000002;p=7

Just look for his post(s) on that thread page.

What I am saying here is: Me confused as to what the problem is??!!

[ August 30, 2002, 10:45: Message edited by: pathfinder ]
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