Quote:
Graeme Dice said:
There was nothing to abuse there, since they don't start with any armour, don't have the stats to avoid being hit, and black forest Ulm can't give them enough armour to keep them from dying in two turns to light infantry.
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Interesting. I had thought they were what raised Black Forest above base/Iron Faith themes in usefulness. I didn't think Astral, Blood and Nature would be more powerful than Earth 2 Fire 1 and a forge bonus, and the units were worse except for the stealthy crossbowmen (Rangers?).
What makes Black Forest better than base Ulm? Or, lets put it this way, what makes base Ulm even worse than Black Forest?