Re: Babylon 5 Mod
Yeah, I'll have those in 1.49.31's graphic update, I just didn't want to kill space for no reason.
Also, for now I kept a Hyach AI I had been working on for ship designs (no offense), though I am testing yours to see what they do.
I figure with Intel most races will concentrate on Espionage (4 levels) and Counter Intelligence (3 levels) while the more underhanded races will go for Black Ops (6 levels of this). The Covert Support (4 levels) really is pretty useless to the AI unless there is a way to specify which Intel it will use - anyone know this answer?
How are the Abbai doing? I'd love to start the drazi next, maybe we can split that shipset up? Any other budding (or veteran) shipset builders out there?
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