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Old May 20th, 2006, 02:19 PM
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Default Re: Roundhammer 1943 US Campaign

Here's my turn 6. All victory hexes have been taken. The game ended at the end of turn 7 with a marginal victory and the following casualty count for the US player

men- 78
apc- 7
afv-5

When it came time to rebuild my force for the start of the invasion I was given 875 points and "fix all" left me with 610 points unused for me to expand my core if I so desired.

FYI I have never played this campaign but I did have to correct this particular sceanrio some months back when we converted it to Windows so I did have a bit of an idea where some of the Germans were but I had in no way committed the disposition to memory.

My force selection was an "Armored team 42". I kept pressing "armred team 42" until I had no more core points left. I think it gave me a fairly good mix of units. My support selection was 81mm mortars

I generally play aggressivly but in in this case was really pushing to see how quick I could end it. A number of casualties at the end were incured through haste but the 875 points given to rebuild are more than enough

Don

.......and if I play conservatively after turn 6 I can cut the overall casualties by about 20% which in turn lowers the number of rebuild points I need to use up fixing units....
Attached Files
File Type: zip 425011-T6_roundhammer.zip (133.0 KB, 445 views)
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