
September 18th, 2002, 03:37 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Babylon 5 Mod
Quote:
Originally posted by Captain Kwok:
I also have made a component with zero tonnage and 1 damage pt. I haven't had many problems with it, but I haven't tested it all that much. I would recommend that you limit the amount of these components that could be added to a ship with "One Per"-"Ten Per".
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I did 1 per 50 hull spaces. In SE terms 1 per 50kt of the total ship size. I think more or less the same thing you did.
What I am really driving at is that my Mod is a very, very long way from finished and I have yet to start working on the AI. So I don't know what kind of effects this component will have. At this point an AI Moding guru is needed to review and test it.
[ September 18, 2002, 02:40: Message edited by: President Elect Shang ]
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