Thread: Babylon 5 Mod
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Old September 21st, 2002, 08:35 PM

Jamorobo Jamorobo is offline
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Default Re: Babylon 5 Mod

Quote:
Originally posted by pathfinder:
Val: Oleg has a thread about switching the ORDER in the designcreation...list the big ships first, kinda like the weapons (preferred 1st, 2d choice, yadda..) .....says that works in the other proportions/QNP mod(s)....I'll try one race and see...

and I got a BIG order for a B5 library, so once I get it. I may be able to e-mail/post zipped .pdf's or doc's of specifics if anyone wants.
EUREKA!!!!! Of course, now i see what the problem might be, thanx there.

It's the weapon preferance list for the ships. The ai will only buy a ship if they have the weapons specific weapons for ship however unlike in normal se4 where 1 weapon does fine for all sizes of ship, in B5 the ai has been done so each ship size uses only certain weapons so a escort might use BLast cannons, so the ai builds it as they have the tech, however it won't put them on crUsers and send them out, as crUsers selected main weapons in the design creation are heavy bLast cannons and as they are a different family to the normal bLast cannons and the fact that you need the tech, general heavy weapons to get them, means the ai won't buy them. Thats why when i saw enemy escorts etc they had light laser cannons but they didn't have the tech for general heavy weapnons so they could not produce the ships.

I really need to try this out but i haven't got any save games anymore
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