Thread: Babylon 5 Mod
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Old September 23rd, 2002, 07:20 PM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by pathfinder:
AGoetz: Not sure about the captured tech. Seems that you could at least use the weapons, engines, etc (if more advanced than yours).

as for the carriers: seen the same in the EA in my current game. few or no fighters in a majority of the carriers..
Mofify entries for fighters in AI_constructionvehicles.txt. Make "must have" to be 200 or even more.
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