Re: B5 MOD General
I'd really love a quick release of a B5 mod for SEV when it's released. Any idea how much work a port would take? Or will it all have to be rebuild from scratch?
What you mentioned, grumbler, is something along the lines I was thinking. Have like 5-6 different ship-size research areas available from the start, which when researched gives ships with widely different abilities, combat speed, price, maintenance and such, then let the next research levels improve those ships in all sorts of ways, while also maintaining the differences.
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