Thread: Bug in AI buys?
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Old June 4th, 2006, 02:08 AM

Charles22 Charles22 is offline
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Default Re: Bug in AI buys?

Quote:
snake said:
Charles,
I can certainly delete some of my core units to bring it into balance if my original 3000 buy is too much.
I'm not sure what the size map has to do with the choice of units?
My original German buy was just 38 AFV's (15 tanks, 12 cs tanks, 5 recon, 3 td's 3 stugs), 20 infantry squads and their transports plus two 88's. I upgraded some tanks and men and the value went to 3890 but the numbers remain at 80 TOTAL units. That's about 1 unit in every 150X150 meter grid at placement for me - a lot of ground for an infantry squad of 10 men to cover (1 man for 15 X 15 meters) or one AFV in 150X150. And let's remember 20 of my units are transports for the men.....

The AI is buying the expensive stuff like Matilda II and weighing in at 175 to 350 units in meeting engagements on the 80X80 map.

I guess I don't understand the map size versus unit numbers/quality statement? What is appropriate?

Are you saying I have to spread my 80 units out over a 120X120 map or bigger just so the AI will buy realistic quantities and types?
I'm not saying you 'have to' do anything, I'm just thinking your game would be better with a larger map. I must admit I'm somewhat confused. I got the idea that you had like 170 units. Perhaps you were talking about the enemy (even then you can see how close it is to the limit)? Now you're saying the AI has had over 300? How is that possible?????

For what I used to play the various SP's on a 80 height map, 80 units is probably a pretty good amount, though it isn't the marvelous adventure I'm seeing, still. I will probably never have more than 135 units on that 200 height map.
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