Quote:
	
	
		| DominionsFAN said: The AI gonna build castles as we know, ...
 
 
 | 
	
   Yes, but hopefully the AI has been developed to know where on building these castles and staff/guard correctly.  If it just randomly selects provinces leaving few or little units it will be more of an AI weakness.
  Each province should be considered for a castle based on the following variables:
  Bottleneck province ( 2 or 3 connecting provinces )
     -castles built here are important for defensive purposes
  Highway province ( 7 or more connecting provinces )
     -castles built here are important for offensive purposes
  Gold income for the province ?
  How many magic sites in the province ?
  How much gem income for the province ?
  Total population should be considered, but not as important as the other variables.  
	Quote:
	
	
		| DominionsFAN said: and if this is true [probably the castle type what you can build will depend on the size of the province?] the AI can handle the castle building very well.
 
 | 
	
    Yes it would be nice if certain provinces couldn't have castles for most nations.  For example only a few nations can build a castle type in the swamp... such as  C'tis.