Thread: Babylon 5 Mod
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Old October 10th, 2002, 06:46 AM

AGoetz AGoetz is offline
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Default Re: Babylon 5 Mod

I've been trying .31 with as many of the races put into the active directory as will currently work, no neutral players, hardest AI, highest AI boost.
As soon as I put Ship Capture components on my ships I become effectively unbeatable (went up 12 tech levels in one turn from analysing ships).
What, apart from the security component, protects from boarding parties?

Also : Val just got your email. I wouldn't mind getting .32 as it currently is so that I can try the changes you've put in it. As long as the map generator does leave some Hydrogen worlds for the Gaim I'll be happy (might even have to co-exist with others - )
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