Re: Game Modding for Buildings
I don't have anything against mods per se (as should be obvious from my participation in the CB mod project). It's just that I do have enough experience with Dominions so far (from both PPP and AW) to recognize when an idea won't work. The OP idea was one of those.
Now, if you had a different building for each nation and restricted to that nation, e.g. something that allowed you to build some special units in your castles also outside the home province, that I'd be fine with, or something else in a similar vein that will not work to simply equalize and flatten things for everyone.
I'm not opposed to the idea of buildings as such, as long as they're not overboard and are kept limited in scope.
Edi
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