Re: Masters Mod v1.7 ( May the Masters be with you
I'd be willing to do UrQuan Masters if anyone knows of a reference website that describes their technology.
It seems as if the Masters Mod is gradually turning into a sci-fi crossover mod. It's not what I originally intended, but it certainly is fun to play. What would you guys say if I dispersed the X-over techs into more Masters-style traits instead of SW and Trek traits?
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