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wake_of_angels said:
shoud be interesting concept.
Alike, I think about multiple possibilities to get a tech:
To research ion canon, I can think from ion physic and particle guns, or from lasers and high energy weapons.
I tried to make a massive mod and this feature would have a great interest to make it more realistic.
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very similar to the civ4 tech tree, no? This would be an awesome addition to the game. With civ 4, there are so many more possible game progressions. I've gone all the way to the rennaissance (sp?) without horse back riding! This is a very popular facet of civ4 I think - there are different strategies to begin with, but add different tech paths to the key technologies (like civil service, astronomy, gunpowder...) and you get even more creative strategies!!
A tech tree that isn't strictly heirarchal adds a LOT of replay value to the game.