Re: Babylon 5 Mod
A few things regarding v...32:
1) There are still no smaller spaceport facilities. I thought this would change by this Version... do we want everyone to have to pick Natural Merchants or was this just overlooked? If no new facility is planned I definitely want to change my .emp file.
2) nomads... are they simply incomplete, or is the player supposed to choose both the "B5 nomad" and "B5 normal" traits. Most damaging is the fact that the nomads have no space stations and that the "resource ship" requires colony components - which the nomads simply do not have.
Anyway, I've compiled a list of things regarding the nomads - should I leave this till later or is now a good time?
3) I thought that ancients were going to be incapable of colonization - did this change? Pretty sure that the components exist for them to colonize planets.
4) the "Ability 6 description" field says "1" instead of a description. Should these types of typo's be reported right now, or is that just a hassel at this point.
Sorry if this message seems rushed, just taking a coffee break. These little things (like typo's) I'd be happy to work on sort of at my own pace, then who should I send these to?
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Jimbob
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