Timstone
Welc! I actually had a lot of trouble with the target variables, because I didn't want most shipbound weapons to be able to damage a planet, hence the addition of the planetary shields in all facilities.
I'd be happy with any animation
I actually used a mix of yours and my original. Costs are down, power is up and it is on a better curve. The only big difference is in your spreadsheet, you had the weight factor of the fusion reactors the same as fission (or have I got them backwards again), when they should be in line with the Grav and AntiMatter ones. Another note, I made AM reactors more Rad expensive, less Min expensive and Grav more evened out in cost.
Lighthorse
The help is greatly appreciated! Now that we have a pretty solid team of people working on the mod, it has actually been progressing at a good speed again
The PBW is going to be a MAJOR help in finding out where the problems are, what is missing, what is too unbalanced and also, if people keep track of their research from turn to turn (as you did with the Narn), we can use that to augment the AI research file.
All PBW
Ok, so who is having trouble with their .emp files? I think we should try to get this started sometime soon, before we get into the holiday season
All - On Groups
Group 1 30% - Dilgar, Drazi
Group 2 40% - Abbai, Cascor, Balosian, Gaim, Brakiri, Vree
Group 3 20% - Earth Alliance, Centauri, Minbari, Narn
Group 4 10% - Vorlon, Shadow, Torvalus, Kirshiac, Walkers, Mindriders
Need suggestions for where to put other races.
Other option is to have the Groups more like:
Group 1 40% - Major Races (EA, Narn, Minbari, Drazi)
Group 2 30% - Minor Races (Gaim, Cascor)
Group 3 20% - Nomadic/Special Races (Raiders, Technomages, Drakh)
Group 4 10% - Ancients (Vorlon, Shadows)