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Old June 13th, 2006, 08:45 AM

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Default Re: National summons/spells of old nations

Quote:
Vicious Love said:
Whoa. Looks live I've been in Limbo for about a full week. Lemme just resurrect this thread to say...
Quote:
Nerfix said:
Are you saying that only new nations should get summons?
Not at all. The more distinct flavor each nation has, the better. If that flavor can survive into the midgame or even lategame without becoming woefully obsolete, so much the better. On that note, there's a major difference between simply adding in new units that are either no-brainers or utterly unusable, and adding in new units that will fulfill their roles without overshadowing existing units. The more units there are, the trickier it is to strike this balance and find the right niches.

I also agree with Sandman on the point of universally-available summons making things more interesting, at times. The more specialized and predictable the nations get, the more the outcome of the game is determined during nation selection, rather than during actual gameplay.
I absolutely dont agree with you. More national summons = more diverse gameplay. National summons can be balanced perfectly.
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