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Old June 13th, 2006, 06:02 PM

DominionsFan DominionsFan is offline
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Default Re: National summons/spells of old nations

Quote:
Sandman said:
Quote:
Vicious Love said:
I also agree with Sandman on the point of universally-available summons making things more interesting, at times. The more specialized and predictable the nations get, the more the outcome of the game is determined during nation selection, rather than during actual gameplay.
Exactly. One of the nice things about Dominions is the potential to take your nation in all sorts of different directions depending on what sites you find. If there were masses of national summons, this bootstrapping would be less effective.
Frankly I dont understand your point. Why? Because doesnt matter that how many and what kind of national summons gonna we have, all national summoned units can be balanced easily. Example: All national summoned units have the same stats almost [slight differences], the same cost to summon them et cetera...The key here is that they must be different from "regular" summons somehow.
Btw just a side note. Imho the national summoned units should be the upgraded versions of the regular national troops, like I've posted this before in a previous thread. It should work like levels for the units. [They should get better equipment and better stats.] I think that this would work perfectly.
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