Re: Babylon 5 Mod
Val: Yeah, I know how the animation works. But I can't figure out how to correct the "glare' of picture 11 and 12. How do I reproduce it?
Let me explain. I had a picture of the gate of 129X94, so I had to make a bit of 128X34 to make the whole picture 128X128 (SE filles the picture until it is 128X128). So I got stuck with the picture 11 and 12. They have a glare (of the jumpfunnel opening which give off a white glare. How do I make that glare myself (to fill up that bit of 128X34)?
Oh, and any ideas about the closing sequence?
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