Re: Making new components.bmp
I'm making one where the combatants are components, rather than making swords, armor and so on components. Also horses and other transportation are components.
I'm using mounts to distinguish between the calibur of warriors, such as regular, heroic, legendary and a fourth very hard to unlock mount. They will increase to-hit and defense and damage, but vastly increase cost reflecting the rarity and specialness of heroic warriors.
I've got fixed ship sizes instead of the many different vehicles in Fantasy Empires Mod. I'm also keeping almost all my warrior components the same size (with a few exceptions: Orcs 20kt, Elves 40kt so far)
I've worked on Human and Orc racial sets so far, which is mostly melee and non magical stuff, but Elves are next.
* Human
Swordsman
Spearman
Priest
Archer
Knight
Gunman
* Orc
Brute
Elephant
Archer
Shaman
Berserker
is what I have so far in addition to horses, packs and facilities (with a two-in-one mana/research facility being one of the bigger changes.)
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