Capt Kwok
Races with Shipsets (most complete or almost complete):
Standard Races - LNAW, Vree, Earth Alliance, Narns, Centauri, Hyach, Drazi, Pak'Ma'Ra, Minbari, Abbai, Brakiri
Ancient Races - Shadows, Vorlons
Nomadic Races - Raiders, ShagToth (Soulhunters), Lorkan
Special - Technomages
Neutrals - some have complete shipsets, but most rely on the generic set (LNAW set).
Neutral Races - Gaim, Markab, Yolu, Grome, Hurr, Abbai, Llort
Lighthorse
Everyone should state what they think, it's how this mod has developed all along. I can't tell y'all the number of times I have changed something in the mod due to a suggestion from y'all here on the forun or in E*Mail, some I didn't follow my line of thinking, but the arguments for them were good, so in it went! Just wish I could edit source code
Thanks for doing the Shadow Research as well, we'll compare it with the AI to see what changes we can make, so maybe PF will be surprised by his children

Feel free to send to Dead Meat as well, I don't have a problem - unless other PBW players do.
I wouldn't say the Shadow thing out loud around those bLasted Vorlons
PF
Thanks for the latest AIs !!!
Also, I think the Satellites problem was one in the vehicle text file, error on my part. I can't really tell because I'm not sure which one of the 5 data folders is the original file from 1.49.32! The .33 has Ancient specific ships/sats.
And yes, the Shadows (followed closely by the Vorlons) are the most dangerous race as far as potential planet killers go.
Jimbob
Thanks again! I'm sure you can find someone to take the Minbari off your hands, the Lorkans have a shipset and are Nomadic. Only issue is they don't have any racially unique weapons. They are mostly scavengers.