Thread: Babylon 5 Mod
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Old October 30th, 2002, 06:13 PM

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Default Re: Babylon 5 Mod

AGoetz
Same idea as the Jump Gate, required components that are so big they fill most of the space.
As to the Packet Torps on the planet, well... in the new Comp pack there have been quite a few changes to the weapon systems. For the most part only PDF weapons can be put on WPs now. But a 20,000 kt WP filled with PDF weapons would be a nightmare to most fighters

Dead Meat
I'm actually curious to see if a Planet Killer actual makes an appearance in the PBW game...

IF
Added in your mini cloaked ship to observe Timstone

Timstone
Should be ok, have quite a bit of empty space there. Will look at tonight.

All
Any comments on the Nomad/Raider facilities? Jimbob?
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