Thread: Babylon 5 Mod
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Old October 31st, 2002, 05:01 AM

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Default Re: Babylon 5 Mod

Nomads will have to rely more on reverse engineering

I will be adding a few other facilities for them (raiders and nomads).

I had thought about making the raider homeworld cloaked, but, it is a planet and if anyone tracked it down they would try to mow it down, then you'd be real raiders So, try to raid a few sectors away from your homeworld and make lots of local friends

I still have other facilities I am working on for the individual races (Psi-Core Base, Centauri Great House, Minbari Temple, Vree Trading Guild and such), I am open to suggestions for more. I would like to have at least 1 unique facility per race that is fitting to their persona, would prefer to have a min of 2 (one that is easy to get and one that requires a bit of research). So, what do y'all got

As to Shadow's without mine sweepers, I had mentioned a while back that I wanted to give all ancient class ships some minesweeping ability built in (based on ship size), what do y'all think of that?

Finally, I wouldn't barter for Gaim scouts, I WOULD barter for some Gaim boarding parties though
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