Re: Space Opera Mod: Idea Brainstorm
Three linked ideas:
Mobile Planetoid class 'Spaceship'. Can only be moved one square a turn, with a massive supply drain. 50% must be cargo bays. Very, very, very expensive.
Planetoid Jump Drive. Warp Hole opener. Can open anywhere in the galaxy. Takes a massive amount of supply.
Planetoid Bombardment Drones. Large drones with massive warheads. Can only be carried by a planetoid, or maybe a few by a baseship.
So basically, it shows up, wipes out all life in the system and waits for refuel. Vulnerable afterwards. Also vulnerable to swarm tactics.
Planetary Defense Network: A planet-sized Weapons Platform with a bonus to size. Downside: occupies the entire planetary surface. Tiny: +10%, Small +20%, Medium +30%, Large +40%, Huge +50%.
Planetary Cloak: A planet-sized cloak.
Hyper-Velocity Missiles: Direct-fire weapon. The farther away the target, the more the damage.
Ship-Mount Weapons: Takes about half the space on the ship. Fires once. Massive damage.
Missile Pod: Fires once. Very small. Low supply usage. (Idea is that each weapon is a single missile. Pack into satelites for a nasty suprise.)
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