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As I've already stressed, I think the problem isn't so much in the penetration power (even if it can be debated !)than in the damage dealt when penetrating.
If/when the ATR round penetrates the tank, a 7.92 shell without explosive power shouldn't make much more than occasional damage, even unarmored cars often withstand some bullets ...
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The German PzB 38/39 fired an SmK round with a miniscule amount of teargas, so perhaps the game is trying to represent the British crews braking down in tears, resulting in a mission kill
Seriously, it seems that you may have found an issue with AT-rifle post-penetration effectiveness. It is tied to the way the code works and may require a large amount of work to fix properly, so may not happen. Just one of the quirks with the old system that pops up from time to time
Claus B