> I'm not too crazy about this aging idea. I mean, c'mon, we already have hundreds of ways a unit can die/gain afflictions without factoring in "natural causes."
Ageing will be most noticable when you get magically aged (and that is not a natural cause).
> But maybe it will play better than it sounds on paper.
Don't count on it. You will be severly annoyed when your old mighty mages get crippled from old age. BTW did I say that we like old people
