Quote:
Gandalf Parker said:
I didnt say they killed anything. But having someone to draw fire for even one shot can mean survival for many leaders. If I have a stealth leader then I need stealth bodyguards. If I have an aquatic leader then I need aquatic bodyguards. And ethereal isnt bad to toss in also.
I havent verified the thing about strength-sap never working. I had thought it was a factor in my taking out strong units with leaders/bodyguards that wouldnt otherwise have prevailed. But I may have been wrong.
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I didn't say strength sap wasn't working, only that in most cases it was a negligible effect. Against normal troops having sometimes a couple points less damage from one of them is an extremely minor effect, large summons tend to have extra str and mr to spare, and SCs most of the time use damage shields rather that strength based damage anyway.
Stealth leaders that are sneaking every other turn can't be assassinated anyway, and if they aren't normal guards will do. As for aquatic, I've said it before, the longdead from reanimation can go underwater. It is certainly true in assassination attempt even one bodyguard is usually a lot better than none... but that's a niche other things fill much better than shades.