Thread: Babylon 5 Mod
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Old November 18th, 2002, 12:00 AM

AGoetz AGoetz is offline
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Default Re: Babylon 5 Mod

re : Test Save game - finally got it to work. If you move the Neutrals to the Race directory - leave a copy in the Neutral directory.

Battle report - current game.
I've done my usual grab a group of systems (25 in this case) and then turtle against a hostile galaxy. Only the Minbari have turned up to the party so far and I'm slaughtering them - on the contested jump point I currently have 6 Cruisers (4 Particle Concentrator X, Move of 10) and they are wiping out fleets of Minbari Heavy Cruisers with Scattering Armor and Molecular Disruptors. Haven't seen any hostile fighters yet - wondering how long before the Minbari send a Carrier through - I'd expect that they have some.
In case they do actually make it through the current line, I've got another 30+ Cruisers currently orbiting a world with a Military Outpost III on it so they will be level 20 trained and I've started construction of Heavy Cruisers (similar weapon load to the Cruisers, but with a Jump Drive and couple of fighter bays - slightly less armor to fit all that in)

[ November 17, 2002, 22:11: Message edited by: AGoetz ]
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