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Cainehill said:
It definately doesn't take down one of your own first, except as a side effect of choosing one of the five at random - I've blown my own globals down, but have also taken down those of other players while I had some up.
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I'd surmised the same, but not enough experience with replacing globals to be absolutely sure my memory isn't screwing with me.
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That's one reason I'll often try to dispel a global if there are five up and I have more than one of my own - means I've got a much better chance of not screwing my own enchantments up.
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Does that actually work in lategame multiplayer? Wouldn't everyone simultaneously jockey for the empty slot, making it empty in name alone?