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I wish I knew where this fallacy first arose that a computer game cannot have both good graphics and good gameplayl
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Oh, I can tell you that. It arose when market researchers found out that a very big group of game players cared *more* about graphics than gameplay. So they cut down on gameplay resources to have 'top of the line' graphics.
Anyway it's rather easy math to see how you can't have both unless you have a limitless budget:
You have 10 coins, representing both time and resources. You're to spread those among gameplay, audio, graphics and AI. As it stands, MM have given very few coins to audio and graphics, very much to gameplay, and the rest to AI. That's just how I like it in this sort of game, and obviously I'm not alone in feeling like that.
Dizzy, I have a one year old computer and can play all the latest games. Perhaps that's *exactly* the reason I really get afraid when people start talking about making Space Empires more like them.
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As fans of SE, it is your duty to see the game prosper so others will buy it.
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It's our duty to tell the developers what we want. Personally, I couldn't care less if the series ever got popular. In fact, it'd *much* rather it didn't, because that brings with it a ton of new issues and never anything good. Also, the bigger fanbase the bigger variety of people to please and the bigger chance some of us would be unhappy with gameplay decisions. Not to mention dumbing downs, etc., etc.
What I care about is that we continue to get games with improved gameplay, and that MM makes enough cash to be allowed to continue making them. Since he's still in business, he must be doing alright with his current fanbase.