View Single Post
  #38  
Old July 14th, 2006, 09:15 AM

Nats Nats is offline
Private
 
Join Date: Oct 2000
Location: York, England
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Nats is on a distinguished road
Default Re: GalCiv2 Expansion

Quote:
Phoenix-D said:
..you CAN lay a minefield. Just not in combat. Can't really do that in RL either, by the way.
??? The whole point in having a minefield is to either to slow the enemy down so you can attack them at your leisure, or to effectively block certain avenues of approach. In SE its far to easy to put a minefield on all the warp points and compeltely prevent entry into your systems. Is that fun? No.

It would have been very nice indeed to have been able to lay a minefield (yes in 3d - it could be done!) and then sit behind it and attack athe enemy as they approach making sure you have longer range weapons of course. But minefields have absolutely no effect in real time battles which is a right waste of a brillaint gameplay concept.

Similarly planets acting as communication/radar blocks, gravity effects, communication limitations due to warp point distances, etc alal is missing in the game which is supposed to feature gameplay over graphics (sorry Im blending into the other post about graphics here!). All of these concepts are done really really well in Traveller the role playing game. If SE wants to really truly become a great game it should perhaps be integrating some of these fundamental gameplay ideas instead of tinkering with little addon concepts.

This kind of thing would make me want to buy the game. At the moment I cant really see much to buy it for other than the real time battles.

Nats
Reply With Quote