Quote:
Phoenix-D said:
Rome can have many thousands of units on-screen because Rome cheats: there are actually at most 160 "units" on screen at a time. The thousands of little soliders don't have any actual bearing on the combat, so you don't have to worry about their position quite as much.
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Unfortunately, as I have noticed, that game dosen't worry enough about their positions.
In multiplayer, me and my brother end up playing two different games as soon as the first shots are fired.
On one computer, the general dies from a catapult shot. On the other, he just got tossed on his butt and gets back up.
On one computer, the player's whole army routs, and on the other, it wipes out the enemy.
And the combat replay is a totally random third view.