Thread: Couple "bugs"
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Old July 17th, 2006, 09:57 PM
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Default Re: Couple \"bugs\"

Quote:
Captain_G said:
Hi

I'm playing the game awfully too much and my social life is no more atm lol
However i noticed a couple defects that can't really spoil the game but that i'll report just in case you wonder what to put in next patch

Here they are :

- Low experience units (eg set country training to none, and the experience level to 30) sometimes have a secondary rating below 0 ... In the savegame provided, tank unit F0 has an arty rating of 254
****OK any other examples or just that one? I couldn't find another one. You may be the first person ever to set the experience level to 30 to see what numbers pop up for ratings and since there only seems to be one unit that looks like it slipped and "went "'round the dial" it's hardly worth worrying about. If it occasionally produces strange results I can live with that as only .00043862% of the players will ever set the experience level that low. ( and only to test..there is little chance of anyone playing a game at that level for long ).



Quote:
Captain_G said:
- When motorcycles are destroyed on mines, they leave some burning smoke. See hex 28,47 on same savegame

Thans for your neverending support for the steel panthers series

What else would be left after motorcycles hit mines? In MBT they just "evaporate" and "leave the map" in WinSPWW2 they leave a puff of smoke. I don't have a problem with this

Don
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