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Old July 18th, 2006, 10:15 AM
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Mobhack Mobhack is offline
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Default Re: Super dooper Snipers !

nope - looking at the game, the original OOB designer has made a mistake with this unit, unfortunately.

crew is 2.

Slot 1 has sniper rifle, which is class 1 (Infantry prime weapon), so is multiplied as 2 rifles for 2 crew (correct).

The error is that the designer has also added a second sniper rifle in slot 2, so at shorter ranges 3 sniper rifles will be credited. (class 1 weapons get mutiple chances, reduced by range, times no. of crew to represent the entire section firing its personal weapons).

The unit should have the same weapon slots stats as Unit 52, but with 2 men to allow a little more resilience (and which will give 2 weapon opportunities at shorter ranges as well from the slot 1 weapon class 1 times men multiplier, and it will allow for casualties if one man has since been "slotted").

Yep - basically a triple-shot sniper from 2 men (one of thes guys is brandishing 2 rifles!)

And in any case, the code is based on 1-man snipers. A sniper "team" should really be represented by 2 sniper elements as a formation. So I dont like this unit - it should have been done with a formation, and not by "bending" the game unit design conventions.

A future OOB will have a "sniper team" formation of 2 snipers. This unit will need to be fixed and/or any scenarios usng it will need fixing.

[edit]
assuming the Op was talking about unit No. 67 "snipers", that was.

But that unit is flawed, and now found
[edit]

Cheers
Andy
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