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Old July 22nd, 2006, 12:10 PM
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Default Re: Making Torpedos Better and Small Ships Tougher

Keep in mind with each square distance already adds -10 to hit for the weapon. At 20 range, it will have a combined -290% chance to hit before other modifiers are even considered.

You can also encourage ship balance using QNP and revising mounts so they are not so unequal in their size to damage ratio.
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