Re: Problems with random campaign generator
MHowe,
I don't understand how the ratio of points have worked in your case : normally in an assault the *attacker* has a 2.5 to 1 advantage, in Delays it is 1.5 to 1 IIRC.
But here you say you had to assault an enemy which had a 1.5+/1 advantage and then had to delay an enemy that had more than 3:1 ? How is that possible ?
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