Thread: Babylon 5 Mod
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Old December 28th, 2002, 06:04 PM
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Default Re: Babylon 5 Mod

My head hurts....

Resolving the problems due to QNP is giving me a migraine..hehe

finally got the AI to accept heavy & super carrier hulls without RCE. Now the problem, IMHO, is that the darn things go too fast. Somehow I get kinda ill seeing Battleships and Dreadnoughts zipping along at 25-35 spaces per turn . But at least the RCEs are gone
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