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Atrocities said:
The ability to specify if a hull can have weapons or not. This way when you design a resource ship, people won't load them full of weapons early in the game to have uber ships.
The only way to prevent this now is too have scaling weapons mounts.
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Or you could give the hull -1000 to hit offence. But then Seekers and Talismans can work around this.....
But in a mod with scaling seeker mounts and no Talismans, it should work
You could have this as a method of creating specialized "Orbital Bomber" hulls; -1000 to hit, give all anti-planet weapons +1000 to hit and scale mounts, and the only anti-planet ships are orbital bomber hulls
