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But it would break the "play from anywhere" pbem component. And it would take quite abit of rewrite if the game has no trigger switches and stored variables for such things.
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That's what you get from having Swedes make a game

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Could it, technically, be possible to store it on the computer and then just e-mail the stored data to your e-mail account and then download it again?
Gee, I don't know, I'm not a programmer.