Re: Babylon 5 Mod
I have looked at the files a bit and have a suggestion. Raise the desired speed, think desired thrust. So for a cruiser hull (10 thrust per move) that should travel, say, 7 spaces per turn, put a desired speed (thrust) of 70 and remove the standard movement lines.
One other question: how is the AI going to use armor? The armor components that I saw so far have no abilities that can be called for in the designcreation. If you want the AI able to use armor, I suggest adding a bogus ability (star - unstable, if that is unused yet) and put the following lines at the end of each design:
Misc Ability x Name := Star - Unstable
Misc Ability x Spaces Per One := 1
That should fill your designs with armor instead of engines, avoiding RCEs and placement of the (armor) cargo pods.
I saw that you already have a seperate design for many different sizes, which is good. Using desired speed as described above you should be able to make designs as you want.
Hope that helps,
Rollo
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