Re: Carrier Battles Mod
OK but when I evaluate the lethality of a weapon I always use the formula...
Range1 + Range2 + Range3 ... /Weight/ROF = WeaponLethality
If I'm resource pour at that point I scale it for resource costs as well. Some variation of this formula always works for every game I've ever played. Hence the APB is the best weapon in unModded SEIV.
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