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Old July 29th, 2006, 01:04 PM
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Default Re: Building Question

The building numbers work from a fixed number set for the various building types and are hard coded. There are no "spare" unused slots otherwise the code would be placing invisible buildings on the map because all it knows is we've told it to look between point A and Point B for a building and if we left in blanks it would place that "blank" on the map and call it a stone or wooden house and people complain when they crash into invisible buildings. The number of houses available increased when I redid them. I think there are at least twice as many ( or more ) as there were before but it's been a couple of years since that was done.


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