Re: Babylon 5 Mod
AGoetz: I didn't change the fighters , ie they still have the standard movement lines....so I'll experiment and see if that helps...
no RCE here...what engines are they fitting in the fighters?
But the Gaim do. So either there is a problem with the heavy carrier/super carrier design still or there is a problem with the heavy fighter design. This is when coupled with lvl 12 engine(s).
Bleah, Appears the super carrier (is part of lvl 3 fighter research) isn't so super. took it out and the RCE went away.
Abbai had it too, super carrier was ok until lvl 10 ultra efficient fusion engine then an RCE.
Also looking at making the standard ships (attack ships and carriers) all one size and not a range (or narrowing the range). Abbai using large transport (894 KT) to make the battleship hull(DOH!)...
Well narrowing the range to +- 5 KT of the shipsize.txt file worked in getting the battleship fixed but still an RCE with super carrier...must be something with the epm vs speed desired that is off-base...
Tried lowering the epm a bit, didn't work ..
[ January 11, 2003, 23:18: Message edited by: pathfinder ]
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